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P105E2st: Coins with Rob, 16mb
(splash image is incorrect; Blocks are peripheral)

P105E2 Clip Notes

Notes:n:nn by Analyst AI text added, 3/17/2026; 4/4/2025
on the Clip:
on the Text:
on the Trace:
Video Clip: Context
Setting,Props Cedar Hall, Family Room:
Actors,Aims Peggy and Rob; Bob on camera.
Episode A:
[00:00:03.01]
Bob: Why don’t you both move back towards that big pile of blocks over there.
Peggy, go over to Robby, please.
Rob: (a question about) money?
Rob: [puts 3 coins on wood block: a face?]
Peggy: ?Fox? (unclear)
[takes coins behind her back]… All gone.
[drops a coin, turns to recover it]
Rob: [points at dropped coin] Right there.
Episode B:
[00:00:35.25]
Bob: What’s she doing? …
Rob: I don’t know….
Peggy: ~Robby? (Unclear? a complaint?)
Rob: She’s saying, Peggy’s. (his correction)
Bob: She also said, thanks.
Peggy: Yeah.
Episode C:
[00:00:59.28]
Rob: She just made a design.
Bob: Well, when you put three things down,, they’re going to end up some way or the other.
Peggy: [coins slip when she tries to show it to Rob] Unclear??
Bob: What did you say, Peg?
Rob: I don’t know, but it [the design? ] seems symmetrical.
Episode D:
[00:01:27.17]
Hey, Peggy.
Peggy: Yah?
Bob: Yeah. I wish you I weren’t looking at your back all the time….I can’t tell what you’re doing.
Rob: [getting up, he rotates Peggy in place]
Episode E:
[00:01:42.18]
Peggy: [focuses on coins and blocks; covering coins says “gone”]
Rob: [answers her “joke,” her assertion that objects can’t be found]
Right there. [moves pieces, disrupting her claim]
Peggy: No. [reaches toward his hand]
unclear vocables [unhappy with his keeping coins]
Rob: [covering the coins with his hand] Where are they?
In which hand are they?
Peggy: [complains,gesturing to recover them] ~they’re ~me(?)
Rob: Where are they? Under which fingers are they?
Peggy: [starts prying up his fingers, reveals one]
Rob: Right. And which other finger?… Right.
Episode F:
[00:02:15.15]
Peggy: [turns away from camera] ~More? them (alt. unclear)
Rob: Oh, come on, Peg. [moves blocks to camera; they re-settle]
Peggy: [places coins on top of one block] ~One-two
Rob: [covers coins with another block]
Bob: [behind camera] Gone.
Peggy: ~Nope [lifts block, uncovers 3 coins, smiles, replaces block]
Rob: [removes top block, dumps coins]
Bob: You’ll have to watch it. She’ll get your fingers with those blocks.
Rob: [pretends to have hurt hand]
Peggy: [retrieves coins, puts them on floor between legs] ~singing?
Rob: [snatches, then returns coins before she can complain]
Peggy: [exit interactions]
Episode G:
[00:03:02.12]
Bob: Have you played with Peggy in any other way, Robby, that seemed at all interesting to you?
Rob: Well, not that it seemed at all interesting to her.
Bob: Oh, well…
Rob: Is that playing with the blocks?
Episode H:
[00:03:14.24]
Bob: Let’s stop for a minute.
Bob: Could you get out something Miriam brought out today, her guitar?
Rob: Okay.
Episode:
Actions: Traced in More Detail
Trace: of collated sensory and motor details (as available)
AI Summary: as Contents List
– Bob directs Rob and Peggy to move toward a pile of blocks; Peggy joins Rob.
– Rob places three coins on a wood block; Peggy plays with them and briefly drops one.
– Peggy hides the coins behind her back and says “All gone,” prompting Rob to point out the dropped coin. – Rob notes Peggy “made a design”; Bob remarks that three objects will always form some arrangement; Rob comments it seems symmetrical.
– Bob asks to see Peggy’s actions, and Rob rotates Peggy so she’s facing them.
– Peggy plays a “gone” game by covering coins; Rob counters by revealing or moving them and asks which hand/fingers hide them.
– Peggy pries up Rob’s fingers to find the coins; brief tug-of-war over possession ensues.
– Peggy stacks coins on a block; Rob covers them with another block; Bob says “Gone,” and Peggy reveals the coins, smiling.
– Rob dumps the coins; Bob warns about pinched fingers; Rob pretends injury; Peggy retrieves coins, Rob briefly snatches then returns them.
– Session winds down; Bob asks Rob about other play with Peggy and requests getting Miriam’s guitar for the next activity.
AI Narrative: The scene opens around a pile of wooden blocks, where three people—Bob, Rob, and Peggy—are gathered. Bob, who appears to be observing and guiding from behind the camera, asks Rob and Peggy to move closer to the blocks. Rob introduces three coins, placing them on a wood surface, while Peggy engages playfully, occasionally speaking indistinctly. From the outset, the interaction centers on small objects, simple gestures, and the shifting attention of the group as they coordinate their focus.
Early on, Peggy hides the coins behind her back, announcing that they are “all gone,” only to drop one and turn to retrieve it. Rob notices and points out the fallen coin. Communication unfolds in short exchanges—some clear, others indistinct—while Bob narrates lightly from behind the camera. There is a brief mention of a “design” made from the coins, and a comment about symmetry, hinting at an emerging structure in what otherwise appears to be spontaneous play.
Positioning matters in this interaction. Bob remarks that he can’t see what Peggy is doing when she faces away, prompting Rob to gently rotate her so the activity is visible. Peggy continues a “gone-and-found” game by covering or concealing the coins, and Rob responds by revealing them and asking where they are, inviting Peggy to search under his fingers. The back-and-forth becomes a small puzzle: Peggy pries up his fingers to locate the coins, moving between assertion and discovery.
Blocks soon become part of the hiding game. Peggy places coins on a block and counts, while Rob covers them with another block. Bob declares “Gone,” and Peggy promptly lifts the block to reveal the coins and then replaces it. There is a playful caution from Bob about fingers and blocks, followed by mock-injury humor from Rob. At one point Rob snatches the coins and returns them quickly, maintaining the playful rhythm without escalating frustration.
The session closes with Bob asking Rob whether he has played with Peggy in other ways and suggesting they bring out a guitar that Miriam had introduced earlier. Across the brief exchange, the group navigates hiding and revealing, shared attention, and simple design-making. The interaction illustrates how everyday materials—coins and blocks—can support turn-taking, observation, and small problem-solving moments, all within a lightly guided, conversational setting.
Link Index Panel P105, Language Development, Object Exploration, Social Interactions
Themes,
Interplay